Availability: In Stock

Learning C# by Developing Games with Unity 2020: An enjoyable and intuitive approach to getting started with C# programming and Unity, 5th Edition

SKU: LCDG5

$39.99

 Packt Publishing
 New
 978-1800207806
 Harrison Ferrone
 Paperback

15 in stock

Description

Over the years, the Learning C# by Developing Games with Unity series has established itself as a popular choice for getting up to speed with C#, a powerful and versatile programming language that can be applied in a wide array of application areas. This book presents a clear path for learning C# programming from the ground up without complex jargon or unclear programming logic, all while building a simple game with Unity.

This fifth edition has been updated to introduce modern C# features with the latest version of the Unity game engine, and a new chapter has been added on intermediate collection types. Starting with the basics of software programming and the C# language, you’ll learn the core concepts of programming in C#, including variables, classes, and object-oriented programming. Once you’ve got to grips with C# programming, you’ll enter the world of Unity game development and discover how you can create C# scripts for simple game mechanics. Throughout the book, you’ll gain hands-on experience with programming best practices to help you take your Unity and C# skills to the next level.

Additional information

Condition

New

ISBN- 13

978-1800207806

ISBN - 10

1800207808

Edition

5th

Format

Papebrack

Publisher

Packt Publishing

Dimension

9.25 x 7.52 x 0.76 inches

Item Weight

1.41 pounds

Pages

366

Reviews

There are no reviews yet.

Be the first to review “Learning C# by Developing Games with Unity 2020: An enjoyable and intuitive approach to getting started with C# programming and Unity, 5th Edition”

Your email address will not be published. Required fields are marked *